AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in the Netherlands Q4 2022
See how the top 5 hybridcasual games performed on Android in the Netherlands during Q4 2022, with insights into downloads, revenue, and active users.
Throughout Q4 2022, the top hybridcasual games on Android in the Netherlands showed varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games.
Rush Royale: Tower Defense TD saw a steady increase in weekly revenue, peaking at approximately $17.9K in the final week of December. Weekly downloads fluctuated, reaching a high of 2.6K in late October, while weekly active users varied slightly, with a peak of around 19.5K in late October and ending the quarter at about 18.7K.
Stumble Guys experienced a decline in weekly revenue, starting at $14.6K in early October and dropping to $5.4K by mid-December, before recovering to $9.6K at the end of the quarter. Weekly downloads followed a similar pattern, falling from 17.2K in late September to 6.1K in early December, then rising to 8.8K by the end of December. Active users also decreased from 204.6K in early October to 146.1K by the end of the quarter.
Survivor.io showed a mixed performance with weekly revenue ranging from $8.3K in late September to $6.4K in late November, then peaking at $11.2K in mid-December. Weekly downloads started at 7.7K in late September and gradually decreased to 3.8K by the end of December. Active users saw a decline from 32.6K in early October to 27K at the end of December.
Triple Match 3D showed consistent growth in weekly revenue, starting at $6.3K in late September and increasing to $10.9K by the end of December. Weekly downloads were steady, peaking at 2.7K in late November before dropping to around 1.2K in late December. Active users followed a similar trend, rising from 2.1K in late September to 5.7K in early December, before slightly decreasing to 4.7K by the end of December.
Kingdom Guard: Tower Defense TD saw fluctuations in weekly revenue, with a notable peak of $7.2K in mid-December. Weekly downloads were relatively low, peaking at 341 in late December. Active users varied slightly, starting at 1.3K in late September and ending the quarter at around 981.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.